
Raul has stated a new project on voxel sculpting, as he mentions a good example of this in 3d-coat since this is a new concept of modelling/sculpting i downloaded the trial version of 3d-coat (available for win/linux/osx) and writhing 2 minutes was creating:
a underwater rock-formation. Admittedly i was using the materials and brushes supplied with 3d-coat.
The Voxel sculpting work-flow is such that as you extend the object it adds resolution to that extension. the result is that you never end up having a mesh with to low a resolution for your current brush to have effect. of course you can increase the inter resolution (using multi-res) however this will create lots of resolution were you don't need it thus slowing down your system.
Hi,
ReplyDeletecould you give me some information about Blender Voxel sculpting projects? Are these Projects frozen? You could contact me via AIM, if you want.
Thanks